Capcom want to evolve RE Engine into an engine for the AI generation, but not turn it into an engine powered by generative AI ...
Resident Evil 3 comes to Nintendo Switch 2 soon, and Capcom has revealed gameplay footage showcasing the horror game on the ...
The company previously said it won't use AI-generated content in its games.
Representing the first new proper entry in two decades, Onimusha: Way of the Sword officially launched late last week to immediate success, achieving aggregate scores inline with their other recent ...
These surprising statements came from programmer Satoshi Ishida at Capcom Open Conference RE: 2026, a tech conference that ...
Street Fighter 6 producer Shuhei Matsumoto revealed how dire things were for Capcom’s flagship fighting game franchise during the Street Fighter V era and explained how he and director Takayuki ...
‘Capcom Fighting Collection 2’, also known as “‘Power Stone’ with some other games,” could possibly be just around the corner. The first Power Stone started off with a bang. It contained one-on-one ...
At the Tokyo Game Show, fans had a chance to play demos of “Mega Man: Dual Override” and “Monster Hunter Wilds: Ascendance” ...
After "Resident Evil Requiem" spent six years in development, the publisher is turning to AI to speed up the work behind its ...
Capcom's shop will host an array of collectible Resident Evil, Monster Hunter, and Mega Man merch to LA's Little Tokyo for a limited time.
Capcom recently tackled the topic of AI and how it plans to use the technology in game development. When discussing REX, the ...
Capcom outlined the REX Project at its RE: 2026 conference, aiming to rebuild the RE Engine so AI can help write code and run ...
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